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CLEP Professor for CLEP College Pre-Calculus
CLEP Professor for CLEP College Pre-Calculus

$39.00
This course teaches every topic on the CLEP Pre-Calculus exam. The College Board does not offer an AP Pre-Calculus exam. Up to three hours of college credit can be earned by passing this exam. To see a demo of a sample lesson visit our website www.ClepProfessor.com. Each CLEP Professor CD-ROM contains a diagnostic test, 20 lessons that teach all the knowledge and skills required to pass the exam, over 200 practice problems with detailed video solutions, plus three full-length practice exams with video solutions. Like the actual exam, the practice exams are computer based and timed. Each practice exam problem is cross-referenced back to the CLEP Professor lessons, allowing the student to quickly re-learn a missed problem.
Negation - Volume 2 (CrossGen Digital Comic)
Negation - Volume 2 (CrossGen Digital Comic)

$8.99
Termed a Digital Comic Book (DCB) this DVD product is a cross platform for comic books, videogame consoles, and DVD players. A DCB combines the visual art and storytelling ability of published comic books with professional voice-overs, original music, vivid stunning effects and high-end sound design to create a unique DVD product on par with a major motion picture release. Each DCB contains a four to eight issue comic story-arc and at half the cost of the printed version, the value speaks for itself. Plenty of extra material is packed in as well: trailers, character biographies, original sketches, a documentary about how comics are made, and bonus chapters (including classic first appearances of the main characters). This all adds up to over 100 minutes of viewable material per DCB. Viewable on DVD, Playstation2, Xbox, MacOS 9.2, and PC. Two of the best-known comic book publishers in the world, Marvel and CrossGen, have provided their most popular properties to these DCB. Character titles include: Hulk, Ultimate X-Men, Daredevil, Wolverine, The Ultimates, Negation, Sojourn, Scion, Meridian, and Way of the Rat. Digital Comic Books have received numerous accolades from the press and outstanding reviews praising this entertaining product. Negation - Volume Two "Baptism of Fire" Abducted! A band of strangers are kidnapped from planets across the galaxy by an evil empire known as the Negation. Imprisoned in the Negation”Ēs chaotic universe, they are led to freedom by a soldier named Obregon Kaine. When their most vulnerable member, the infant Memi, is snatched away by the Negations fearsome Lawbringer, Kaine risks everything to get her back. Thus begins an epic rescue mission that pits Kaine”Ēs escapees against the omnipotent ruler of this vast and dismal realm?the Emperor Charon.
Digital Storytelling, Second Edition: A creator's guide to interactive entertainment
Digital Storytelling, Second Edition: A creator's guide to interactive entertainment

$39.95
I'd recommend Digital Storytelling to anyone interested in a new medium for their message--it's both accessible and practical.

With an MBA in marketing, I was most interested in the use of digital storytelling for promotion, advertising, and branding. I am a board member of an opera company; like many arts organizations, we are trying to entice a younger audience.

For the opera company, putting our young singers online is a very accessible way to lure a younger audience already familiar with Facebook. I would like to set up a MMOG (Massively Multiplayer Online Game), a type of game I learned about in the book. In MMOGs, people take on the appearance and persona of make-believe characters and interact with each other. In one for the opera company they could portray the drama and events of opera. Who wouldn't want to be the Duke of Mantua or Don Giovanni! An ARG (Alternative Reality Game) would be terrific, too. As explained in the Digital Storytelling, ARGs tie together several forms of media to tell a story, and intimately involve players in the narrative, where they help solve a mystery or prevent a crime.

Digital Storytelling also speaks to the challenges of a Rice University chamber music presenting organization of which I am a member. While the performances attract students, this audience will not have longevity that young subscribers will. Ergo we must reach these potential members through media with which they are familiar, like the Internet.

I loved the section of the book about the kiosk as an avatar. While it is terrific for hospitalized kids, it would also be a great way to communicate with shut-in geriatrics. The kiosks could incorporate pets, family, connected adults, games, physical exercises, etc. The possibilities are without limits.

I feel that Digital Storytelling provides a detailed, articulate guide for those interested in using a new methodology to convey their message; it is a fine tool.


Barbara Kauffman, M.A., M.B.A.






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