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Foundation Actionscript 3.0 Animation: Making Things Move!
Foundation Actionscript 3.0 Animation: Making Things Move!

$39.99
I am a beginner dealing with Flash CS3. However I have a fair background on Multibody.
Dealing with the initial suggestions and templates of this book they work ! And you get your first red circle without big problems. However matters like the basis of Multibody: the constraint equations of joints, plus the integration of M q'' - D' lambda = -h. That can be found in Nikravesh and other are not included. Plus complex matters like friction (stick -slip and so) are quite simple in this book and perhaps not serious studied. In addition the text templates written in Java where can be found in the web in order to do not write all of them again in the Mac or PC.
AdvancED ActionScript 3.0 Animation
AdvancED ActionScript 3.0 Animation

$39.99
I begin by saying that this is not a book aimed at users with basic level and that I noticed since I started reading the first page. In fact, if you want to exploit all the content, you should first read the book "Foundation ActionScript 3.0 Animation: Making Things Move" by the same author.

Do not expect to find an introduction to ActionScript 3 or it syntax. More than a manual, this book is a compilation of techniques you can use in your projects, especially in game development with artificial intelligence. The different chapters of the book does not have a sequential organization whereby you can read it in the order you want or agree to a particular need.

During his ten chapters and 439 pages of content, the author displays trigonometric formulas to achieve amazing results that achieve a realistic simulation of physical aspects such as motion, acceleration and friction, among others. Several of its themes focus on new capabilities in Flash Player 10 as working with 3D, new drawing APIs and working with Pixel Bender.

At the beginning I was surprised that this book was printed in black and white, but in the long run this is not a problem because the color does not add any extra. In return we have a content beyond the common that hardly find in other books about ActionScript.

In short, Advanced ActionScript 3.0 Animation is an excellent book if you enjoy looking for advanced topics for ambitious projects and do not be scared of math and trigonometry.
ActionScript for Multiplayer Games and Virtual Worlds
ActionScript for Multiplayer Games and Virtual Worlds

$54.99
I have been wait for this book for almost 2 years now and i must say it is everything i hoped for. Havent completed the book though..but everything seems to be working fine. the chapters are broken down very nicely..and shows you how to think when building virtual worlds with electrotank. I am using flex builder for the projects...and yes though the book doesnt explain how to set up with flex builder...i feel one should already know how to do these things. this is not a beginners book after all....one needs to have experience at least to know how to import fl.controls classes into flex by using swcs. if you are a beginner... "maybe" u might have some difficulity setting up. i highly recommend this book to advanced flash programmers planning to deploy multiuser flash apps
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)

$44.99
The concepts in this book are great for any Actionscript developer and they thoroughly explain solutions via design patterns. I'd recommend this book to any aspiring AS3 developer.

HOWEVER, there is so many horrible mistakes in this book. While the content is awesome, it seems like the editor was plastered when he put this little job together. In Chapter 7, it is almost unbearable. Words are omitted, code is omitted, sections are re-pasted into the book often... it's utterly horrible. I keep finding myself getting upset trying to read this book because so much is left out and so much is repeated identically on the next page!!!

All in all, if you're interested in learning Design Patterns (and they are very useful) buy this book. The content is great, the editor should be fired from the universe.

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