![]() Master of the Game $9.95 Gary Gygax, Master of the Game (Perigee, 1989) I picked this up blind hoping I'd found an autobiography by the co-creator of Dungeons and Dragons, but alas, it was not to be. What it is, however, certainly has merit: a guide to making yourself into a better Game Master from a guy who's been doing it for pretty much his whole adult life. It's basically an inspirational-business title for gamers. (Think The Seven Habits of Highly Effective Half-Orcs combined with Start and Run Your Own Money-Making Tavern.) It gets a bit self-aggrandizing at times, which can be grating, but can you blame the guy? After all, he did write most of the early source material. ![]() Dungeon Master's Guide: Essential Reference Information for Gamemastering Advanced D&D $67.89 this book is essential for those who remember the 1E and like it(it was not broken) ![]() Sea of Death (Gord the Rogue) $3.95 Few people have ventured into the Ashen Desert, and fewer still have re-turned to tell of what they saw and how they managed to survive. But a young man named Gord cannot allow himself to be disheartened by this knowledge. Part of an ancient and evil artifact is hidden somewhere in the Ashen Desert, buried beneath the arid and deadly landscape of this forsaken area, and Gord has accepted the chal-lenge of finding and holding the Final Key to keep it out of the hands of those who would use it for evil purposes. |
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