![]() Agatha Christie: And Then There Were None $9.99 This game had some potential and started off fun but i knew there were going to be problems when I picked up a LADDER and put it in my inventory bag. I mean, c'mon, how unrealistic is that. I saw a large Bucket of apples and the "hand" curser was activated over it so I figured I can grab an apple. Nope, I took the whole entire bucket and put it in my little bag. So as the game progressed I got stuck because I couldn't find the BATTERIES, like the other poor reviewer. Then I couldn't progress because I didn't know which one of the 50 inventory items i had to combine in order to make something happen. Completely illogical combinations were required to move forward, and worst of all you can combine up to 4 items to make a new item. For example (small spoiler): you must find the juice press, and insert a cheesecloth, then a bucket of apples, then a boat propeller, put a glass in front of the press, and get "apple cider". Once you have the cider, you need to walk far away on a trail and pour the cider on some bushes so the goats will eat the bushes which reveal path. The nail in the coffin for me was when I had to acquire an antidote for poison, and it turns out that the antidote was far away on a trail at the edge of the island, and it was only like 3 tiny white pixels on the side some random trail. I would have never seen it nor waved my curser over it for two reasons: 1 because i had already covered that area previously, and 2 because it was so small. Also some hot spots did not reveal themself when you waved your curser over it, how in the world would you even know that you could interact with it withough walking around and trying every inventory item on every pixel of the screen? After a period of time I literally had to follow the walkthrough line by line. That my friends, is when any chance of "fun" was out of the question. Finally the game crashed and I hadn't saved it for a while, so there was no way i was going to go back and do all that nonsense all over again. Conclusion: If you love to pick up unrealistic inventory items and combine them in unimaginable ways, then you'll love this game. I actually appreciate this game because it taught me exactly what kind of games to stay away from. I'll be sticking to first-person "deserted island" games, where I won't have to worry about inventory combinations or activating new hot spots by exhausting and repeating dialogue with other characters. ![]() Poirot's Early Cases $15.61 I was a little disappointed after I listened to this tape set because I thought that David Suchet and Hugh Fraiser would be reading the mysteries together but they don't. Hugh reads some of the mysteries and David Suchet reads the others. Other than that they were what I expected and I love the ones that Suchet does. He does a perfect Poirot. Fraiser is all right but sometimes his voice goes so low it's hard to hear if you're driving in a car ![]() Christie $21.98 When I was 17 y.o. I bought this vinil, and after, 38 years, I could find and enjoy, the CD from my teenshood. Alain Querette ( from Brazil) ![]() Agatha Christie: Death On The Nile $19.99 Like others have mentioned I also expected this game to be like the previous Agatha Christie adventures. But alas, it was more like Mystery Case Files. It was definitely wasn't what I was expecting, but since I personally enjoy hidden object games (like MCF etc.) I did enjoy it. Though I do wish that they would have spent more time making it. Like instead of having the user READ the dialogue I wish they would play it too. And actually show us what's going on, rather than have us looking at a basic picture. Overall wish there was more interaction. To conclude, if you like hidden object games, than this is a pretty good one, but if you're looking for something like the previous adventures look somewhere else. |
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