![]() Assassin's Creed: Bloodlines $39.99 Assassins Creed Bloodlines is a great example of taking advantage of the psp's hardware and working within the confines of the system.First things first i have to say the voice acting is pretty bad but not intolerable,some of the shortcomings of the first entry but all around enjoyable.I love how pick up and play friendly this game is and its very familiar control wise (sans right stick of course)the camera controls are kinda tank-ish but again without that stick what are you gonna do, the overall felling of the franchise is totally intact. The psp/ps3 connectivity is awesome i am playing both simultaneously and reaping the benefits ( EG.weapons and upgrades health and combat) i am very happy that Ubisoft gave this option and hope other developers will follow suite.If you are looking for a great action game on psp i am sure this will not disappoint. ![]() Assassin's Creed II $59.99 When I buy a game, I look for an experience, and this game delivers with high notes. I have had the pleasure of being in Florence and Venice and when I got this game I was curious of how Ubisoft recreated both cities in the Renaissance, and let me tell you, they put a lot of effort on it and when you are walking on those cities, they look real (I know I have nothing to compare against but the current cities). Yes, the controls are a little bit clumsy, but I really do not know how they can make them better, you have to accept that in an environment with so many things in your surroundings. If you want a 5 star experience, this game is definitively for you. ![]() Assassin's Creed II $49.99 Get ready to plunge into the lush and deadly world of the Italian Renaissance, an era of arts, riches and murderous conspiracy. Assassin's Creed II introduces you to Ezio, a new assassin carrying on the deadly lineage of his forebears. Confront an epic tale of power and corruption as you hone your assassin's art, wielding weapons and instruments designed by the legendary Leonardo Da Vinci himself in this gripping and deadly sequel. In Assassin's Creed 2, you "relive" the life of an assassin during the Italian Renaissance in this open-world action adventure game. The goal is to exact revenge upon conspirators who have framed and executed loved ones; the goal is to be accomplished through assassination. As players roam the crowded streets of Florence, Italy, they can creep through catacombs and corridors, undertake diverse side-missions, and tail-and-assassinate all manner of human targets-politicians, Templar soldiers, and conspirators. Players can also brawl with family rivals or engage in sword fights with Templar soldiers, but in most cases, they use stealth techniques to complete the mission; for example, players can sneak up on enemies from behind and kill them with hidden daggers, poisoned daggers, spring-activated blades, and swords. When blades connect, blood shoots out in a fountain-like manner as targets groan or scream. These stealth-kills are sometimes depicted close-up and are somewhat graphic: the camera follows the "herky-jerky" thrusts of the blade; the player hears a distinctly "wet" flesh-impact sound. The most graphic depictions of violence occur during cinematic cut-scenes. A short live-action movie (i.e., not animated) is included with the game. During a dramatic sword fight, an enemy's throat gets slashed-exposing a wide gash in his neck-as the body flails in front of the camera. The spurts and sprays of blood that accompany some of the stabbing attacks can be intense. The ![]() Assassin's Creed: Director's Cut Edition $19.99 If you're looking at this page, you probably know that Assassins Creed is one of the most heavily hyped games to be released in recent years. What you may not know is that it's also one of the most badly overrated. Here's the rundown: PROS --Gorgeous animation: The swordplay that makes up most of the combat looks fantastic. But the real star of the show here is your ability to climb nearly any surface and jump nearly any gap, all without breaking stride. It's breathtaking to watch, and a lot of fun to play--for a while at least. --Neat concept: There's a clever little backstory to Assassins Creed: you've been taken prisoner by a mysterious corporation, which is forcing you to relive the memories of your medieval assassin ancestor. This is the explanation for why you're controlling said assassin video-game style, for one thing...it's quite clever, but unfortunately the story falls apart soon after. See below. CONS --Boring and repetitive: You wouldn't think that a game about assassination could manage to be this bland. Most of what you'll be doing in the game consists of climbing up identical looking towers in very plain looking cities; killing a succession of identical guards; rescuing identical citizens from guards who apparently have nothing to do but harass one single person forever...the cities, though full of NPCs, feel dead, because the only dialogue you'll here are the aforementioned victims calling for help or demagogues preaching in the streets (which is how you know you're supposed to interrogate them! It's great!) Every single mission follows the same structure, and after you finish it you're teleported back to the central area to listen to pretty much the same schpiel from your commander before starting the process over again. This doesn't feel like a world: it feels like a video game. And while that may fit thematically, it makes for a singularly unsatisfying experience. --Invincible: For a stealthy assassin, you aren't given much reason to be stealthy in this game. Part of the reason is that your counter-attack move is so over powered that you can basically just mash away on the appropriate buttons and carve your way through hordes of soldiers. Another part of the reason is that the danger indicator (which tells you how alert the guards are to your presence) is really unpredictable. I frequently had no idea what I had done to provoke an alert. Was it because I was riding my horse too fast? Because I had knocked a water jug out of someone's hand? (Yes, that will actually alert the guards to the fact that you are an assassin. I kid you not). It's all just so arbitrary, which brings me to my next point: --What Suspension of Disbelief?: This game is absurd. Example: When you sit down between two people on a bench, the guards won't see you, despite the fact that you're always wearing your distinctive assassin gear and bristling with weapons. When guards chase you onto a roof, and you jump into a conveniently placed...er...box with curtains around it, they won't think to look there when wondering where you've gone. When you kill a major target, you'll apparently be transported to limbo so that they can recite a dramatic monologue. It's all ridiculous, and it all contributes to the impression that this virtual world is extremely fake. --Dumb story: The story in question consists of people blathering about some sort of vague conspiracy, calling you arrogant, and...actually that's it. Plot and characterization don't really have a place in Assassins Creed. Occasionally, you'll get to play as the man controlling this memory of an assassin, which could have been really cool. Sadly, all you actually get to do is walk around. In a series of boring rooms. Very slowly. In short, Assassins Creed fails to deliver a compelling world or narrative, and manages to reduce the acrobatics of its protagonist to something quite mundane. If you're looking for a good, stealthy action game, check out Arkham Asylum; but leave this one on the shelf where it belongs. |
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